Choose your operating system:
Windows
macOS
Linux
The Content Browser contains the Migrate Tool , which allows assets to be copied from one project to another, along with any dependent assets. For instance, you can migrate a Material, and any Texture assets that define that Material will automatically be copied along with it. This is useful when you need to merge or fork projects, or when transitioning from a test environment into a production project.
Usage
To use the Migrate Tool:
-
Select the assets you wish to migrate in the Content Browser .
-
Right-click on any of the selected assets and choose Asset Actions then Migrate from the context menu.
-
The Asset Report dialog appears, showing all the assets and dependencies that will be migrated. Confirm and click Ok .
-
Choose the appropriate content folder from another Unreal Engine project. This is the target location for the migration.
-
If the migration is successful, you will see a confirmation message stating which assets were copied into the target folder.
If you attempt to migrate into anything other than a game content folder, you may receive the following message:
In this case, confirm the location and either click Yes or No .