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In order to understand and use the content on this page, make sure you are familiar with the following topics:
The VR Editor enables you to summon and dock a number of different panels and windows.
Panels and Windows
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Content Browser |
Details Panel |
Modes Panel |
Outliner Panel |
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Landscape |
Asset Panel |
Color Picker |
World Settings |
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Foliage |
Sequencer |
Opening a Window in VR Mode
To open a window:
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On the Interactor Hand, press the Modifier button to bring up the Radial Menu. You can also do this by pushing in a direction on the touch pad.
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Then use the track-pad to select the window you want to open and open the window by pressing down on the track-pad.
Interacting with Windows in VR Mode
There are a number of different ways you can interact with panels and windows in VR Mode. Each window has a black bar along the bottom edge called the grip that can be used to "grab" the window and manipulate it.
To move a window:
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Aim the controller at the grip and squeeze the Trigger to grab it.
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While squeezing the trigger, move the controller to reposition the window to a new location.
To scale a window:
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Aim the controller at the grip and squeeze the Trigger to grab it.
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Move your thumb on the Track Pad away from you to make the window larger.
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Move your thumb on the Track Pad toward you to make the window smaller.
To close a window:
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Aim the controller at the Close button that is on the bottom righthand side of the window.
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Squeeze the Trigger to close the window.