Core systems, such as game rules, player input and controls, cameras, and user interfaces.
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This section contains information about high-level gameplay programming and scripting in Unreal Engine , with an aim towards facilitating interaction between the player and the world. In addition to the basic Gameplay Framework, Unreal Engine includes many systems and frameworks for handling common gameplay elements, including AI, physics, user interfaces, camera management, and input. The guides in this section will provide a reference for how to use these features, as well as walkthroughs for how to re-create common mechanics and systems in games.