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The Opacity input is used when using the Translucent Blend Mode , typically for Translucent , Additive , and Modulated materials. You can input a value between 0 and 1, where:
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0.0 represents completely transparent.
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1.0 represents fully opaque.
Opaque and masked blend modes also use Opacity when using one of the subsurface shading models.
Opacity is mostly used for Translucent , Additive , and Modulated Materials .