| FNodeHandlingFunctor
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Header |
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h |
Include |
#include "CallFunctionHandler.h" |
class FKCHandler_CallFunction : public FNodeHandlingFunctor
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InterfaceTermMap |
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FKCHandler_CallFunction ( |
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AdditionalCompiledStatementHandling ( |
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CheckIfFunctionIsCallable ( |
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CreateFunctionCallStatement ( |
Searches for the function referenced by a graph node in the CallingContext class's list of functions, validates that the wiring matches up correctly, and creates an execution statement. |
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UFunction &#... |
FindFunction ( |
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IsCalledFunctionFinal ( |
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IsCalledFunctionFromInterface ( |
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IsCalledFunctionPure ( |
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Compile ( |
Virtual void Validate(FKismetFunctionContext& Context, UEdGraphNode* Node) {} |
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RegisterNet ( |
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RegisterNets ( |
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Transform ( |