| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h |
Include |
#include "K2Node_FormatText.h" |
class UK2Node_FormatText : public UK2Node
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UK2Node_FormatText ( |
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AddArgumentPin() |
Adds a new pin to the node |
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CanEditArguments() |
Returns TRUE if the arguments are allowed to be edited |
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UEdGraphPin ... |
FindArgumentPin ( |
Finds an argument pin by name, checking strings in a strict, case sensitive fashion |
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GetArgumentCount() |
Returns the number of arguments currently available in the node |
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GetArgumentName ( |
Returns argument name based on argument index |
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UEdGraphPin ... |
GetFormatPin() |
Returns Format pin |
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RemoveArgument ( |
Removes the argument at a given index |
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SetArgumentName |
Sets an argument name |
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SwapArguments |
Swaps two arguments by index |
Name | Description | ||
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ERedirectTyp... |
DoPinsMatchForReconstruction ( |
Whether or not two pins match for purposes of reconnection after reconstruction. |
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ExpandNode ( |
Expands a node while compiling, which may add additional nodes or delete this node |
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GetMenuActions |
Replacement for GetMenuEntries(). |
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GetMenuCategory() |
Override to provide a default category for specific node types to be listed under. |
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IsConnectionDisallowed ( |
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IsNodePure() |
Returns whether this node is considered 'pure' by the compiler |
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NodeCausesStructuralBlueprintChange() |
Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint |
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PostReconstructNode() |
Called at the end of ReconstructNode, allows node specific work to be performed |
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ShouldShowNodeProperties() |
Return whether the node's properties display in the blueprint details panel |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetPinDisplayName ( |
Gets the display name for a pin |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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PinConnectionListChanged ( |
Called when the connection list of one of the pins of this node is changed in the editor |
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PinDefaultValueChanged ( |
Called when the DefaultValue of one of the pins of this node is changed in the editor |
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PinTypeChanged ( |
Called when one of the pins of this node has had its' pin type changed from an external source (like the SPinTypeSelector in the case of kismet) |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |