| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/AudioModulationStatics.h |
Include |
#include "AudioModulationStatics.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UAudioModulationStatics : public UBlueprintFunctionLibrary
Name | Description | ||
---|---|---|---|
|
AdvancedDisplay |
Creates a volume modulation bus with the provided default value. |
|
|
Keywords |
||
|
WorldContext |
Activates a bus. |
Name | Description | |
---|---|---|
|
UAudioModulationStatics ( |
Name | Description | ||
---|---|---|---|
|
UWorld * |
GetAudioWorld ( |
Returns world associated with provided context object |
|
AudioModulat... |
GetModulationImpl ( |
Returns modulation implementation associated with the provided world |