| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundControlBusMix.h |
Include |
#include "SoundControlBusMix.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, AutoExpandCategories=(Channel, Mix), EditInlineNew, BlueprintType,
MinimalAPI)
class USoundControlBusMix : public USoundModulatorBase
Name | Description | |
---|---|---|
|
USoundControlBusMix ( |
Name | Description | ||
---|---|---|---|
|
LoadMixFromProfile() |
||
|
SaveMixToProfile() |
Name | Description | ||
---|---|---|---|
|
BeginDestroy() |
Called before destroying the object. |