| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterScreenComponent.h |
Include |
#include "DisplayClusterScreenComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(Custom), Meta=(BlueprintSpawnableComponent))
class UDisplayClusterScreenComponent : public UDisplayClusterSceneComponent
Projection screen component
Name | Description | |
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UDisplayClusterScreenComponent ( |
Name | Description | ||
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GetScreenSize() |
Name | Description | ||
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ApplySettings() |
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SetSettings ( |
Name | Description | ||
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BeginPlay() |
Begins Play for the component. |
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TickComponent ( |
Function called every frame on this ActorComponent. |