Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle.h |
Include |
#include "Abilities/GameplayAbilityWorldReticle.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FWorldReticleParameters
Name | Description | ||
---|---|---|---|
|
AOEScale |
Name | Description | ||
---|---|---|---|
|
Initialize ( |
Use this so that we can't slip in new parameters without some actor knowing about it. |