Name |
Description |
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FLinearIntersection |
FLinearIntersection contains intersection information returned by linear/primitive intersection functions |
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TIntersector1 |
TIntersector1 computes the intersection of one-dimensional intervals [u0,u1] and [v0,v1]. |
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TIntrLine2Line2 |
Compute intersection between two 2D lines |
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TIntrRay3AxisAlignedBox3 |
Compute intersection between 3D ray and 3D axis-aligned box |
|
TIntrRay3Triangle3 |
Compute intersection between 3D ray and 3D triangle |
|
TIntrSegment2Segment2 |
Ported from WildMagic5 |
Name | Description | ||
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|
FLinearInter... |
IntersectionUtil::LineSphereIntersection |
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IntersectionUtil::LineSphereIntersection ( |
Intersect line with sphere and return intersection info (# hits, ray parameters) |
|
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IntersectionUtil::LineSphereTest |
Test if line intersects sphere |
|
|
FLinearInter... |
IntersectionUtil::RaySphereIntersection |
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IntersectionUtil::RaySphereIntersection ( |
Intersect ray with sphere and return intersection info (# hits, ray parameters) |
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IntersectionUtil::RaySphereTest |
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IntersectionUtil::RayTriangleTest |