FDeferredRenderEnginePass

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MacOS
Linux

Inheritance Hierarchy

FMoviePipelineEnginePass

FGCObject

FDeferredRenderEnginePass

References

Module

MovieRenderPipelineRenderPasses

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h

Include

#include "MoviePipelineDeferredPasses.h"

Syntax

struct FDeferredRenderEnginePass :
    public MoviePipeline::FMoviePipelineEnginePass,
    public FGCObject

Variables

Name Description

Public variable

FMoviePipelineS...

 

BackbufferReadyDelegate

Public variable

FMoviePipelineS...

 

SetupViewDelegate

Protected variable

TSharedPtr< FMo...

 

SurfaceQueue

A queue of surfaces that the render targets can be copied to.

Protected variable

TWeakObjectPtr<...

 

TileRenderTarget

Protected variable

FSceneViewState...

 

ViewState

Constructors

Name Description

Public function

FDeferredRenderEnginePass()

Functions

Name Description

Protected function

FSceneView &...

 

CalcSceneView

(
    FSceneViewFamily* ViewFamily,
    const FMoviePipelineRenderPassMetri...
)

Overridden from FMoviePipelineEnginePass

Overridden from FGCObject

Name Description

Public function Virtual

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

Pure virtual that must be overloaded by the inheriting class.

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