Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h |
Include |
#include "NiagaraScript.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FSimulationStageMetaData
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bSpawnOnly |
Is this stage a spawn-only stage? |
|
uint32: 1 |
bWritesParticles |
Do we write to particles this stage? |
|
IterationSource |
The Data Interface that we iterate over for this stage. If None, then use particles. |
|
|
MaxStage |
Index of the simulation stage where we end iterating. |
|
|
MinStage |
Index of the simulation stage where we begin iterating. |
|
|
OutputDestinations |
DataInterfaces that we write to in this stage. |