UMovieSceneNiagaraSystemTrack

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Inheritance Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemTrack.h

Include

#include "MovieScene/MovieSceneNiagaraSystemTrack.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UMovieSceneNiagaraSystemTrack : public UMovieSceneNiagaraTrack

Overridden from UMovieSceneTrack

Name Description

Public function Virtual

UMovieSceneS...

 

CreateNewSection()

Generates a new section suitable for use with this track.

Public function Virtual Const

FMovieSceneE...

 

CreateTemplateForSection

(
    const UMovieSceneSection& InSectio...
)

Create a movie scene eval template for the specified section

Public function Virtual Const

FMovieSceneT...

 

GetTrackSegmentBlender()

Get compiler rules to use when compiling sections that overlap on different rows.

Public function Virtual Const

void

 

PostCompile

(
    FMovieSceneEvaluationTrack& Track,
    const FMovieSceneTrackCompilerArgs ...
)

Called after this track has been compiled, regardless of whether it was compiled through CustomCompile, or the default logic

Public function Virtual Const

bool

 

SupportsType

(
    TSubclassOf< UMovieSceneSection > S...
)

Does this track support this section class type?

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