| UObjectBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWriteDataSet.h |
Include |
#include "NiagaraNodeWriteDataSet.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UNiagaraNodeWriteDataSet : public UNiagaraNodeDataSetBase
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EventName |
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UNiagaraNodeWriteDataSet ( |
Name | Description | ||
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AddConditionPin ( |
Name | Description | ||
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SynchronizeWithStruct() |
Name | Description | ||
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BuildParameterMapHistory ( |
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Compile |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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TSharedPtr< ... |
CreateVisualWidget() |
Create a visual widget to represent this node in a graph editor or graph panel. |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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PostLoad() |
TODO: DIRECT AND APPEND-CONSUME. |