Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1Types.h |
Include |
#include "EpicSynth1Types.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FPatchId
Name | Description | ||
---|---|---|---|
|
Id |
Name | Description | |
---|---|---|
|
FPatchId() |