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Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
class FSkyAtmosphereSceneProxy
Represents a USkyAtmosphereComponent to the rendering thread.
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bStaticLightingBuilt |
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FSkyAtmosphereR... |
RenderSceneInfo |
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FSkyAtmosphereSceneProxy ( |
Initialization constructor. |
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~FSkyAtmosphereSceneProxy() |
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float |
GetAerialPespectiveViewDistanceScale() |
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GetAtmosphereLightDirection |
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const FAtmos... |
GetAtmosphereSetup() |
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float |
GetHeightFogContribution() |
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GetSkyLuminanceFactor() |
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GetTransmittanceAtZenith() |
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IsMultiScatteringEnabled() |
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UpdateTransform ( |