| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h |
Include |
#include "GameFramework/OnlineSession.h" |
class UOnlineSession : public UObject
Name | Description | |
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UOnlineSession ( |
Name | Description | ||
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ClearOnlineDelegates() |
Tear down all delegates used to manage online sessions. |
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EndOnlineSession ( |
End the online session specified |
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HandleDisconnect ( |
Called to tear down any online sessions and return to main menu |
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OnPlayTogetherEventReceived ( |
Called when the play together system event is received on PS4 |
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OnSessionUserInviteAccepted ( |
Called when a user accepts an invite |
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RegisterOnlineDelegates() |
Register all delegates needed to manage online sessions. |
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StartOnlineSession ( |
Start the online session specified |