Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h |
Include |
#include "Evaluation/MovieSceneRootOverridePath.h" |
struct FMovieSceneRootOverridePath
A path of unaccumulated sequence IDs ordered from child->parent->grandparent that is used to generate unique sequenceIDs for inner sequences Optimized for Remap rather than Push/Pop by keeping sequence IDs child-parent order (the order they are required for remapping)
Name | Description | ||
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Pop() |
Pop the child-most sequence ID from this path |
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Push ( |
Push a new child sequence ID into this path |
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FMovieSceneS... |
Remap ( |
Remap the specified sequence ID based on the currently evaluating sequence path, to the Root |
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Reset() |
Reset this path to its default state (pointing to the root sequence) |
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Set ( |
Set up this path from a specific sequence ID that points to a particular sequence in the specified hierarchy |