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Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
class FShaderMapBase
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FShaderMapBase ( |
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~FShaderMapBase() |
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AssignContent ( |
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FShaderMapPo... |
CreatePointerTable() |
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DestroyContent() |
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FinalizeContent() |
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const FShade... |
GetContent() |
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GetFrozenContentSize() |
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FShaderMapCo... |
GetMutableContent() |
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GetOutdatedTypes ( |
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const FShade... |
GetPointerTable() |
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FShaderMapRe... |
GetResource() |
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FShaderMapRe... |
GetResourceChecked() |
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FShaderMapRe... |
GetResourceCode() |
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EShaderPlatf... |
GetShaderPlatform() |
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SaveShaderStableKeys ( |
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Serialize |
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ToString() |
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UnfreezeContent() |