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The Debug panel provides a list of all debug tools currently in use for the Blueprint, such as Breakpoints and Watch Values. During Play-In-Editor, it also provides access to the Execution Trace, showing you each node execution taking place within a given Blueprint.
For more information on debugging Blueprints, please see Blueprint Debugging .
Interface
The interface for the Debug panel changed depending on whether or not you are playing or simulating in the Editor.
When not playing or simulating:
When playing or simulating: