UTestPawnAction_CallFunction

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Inheritance Hierarchy

References

Module

AITestSuite

Header

/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_CallFunction.h

Include

#include "Actions/TestPawnAction_CallFunction.h"

Syntax

class UTestPawnAction_CallFunction : public UTestPawnAction_Log

Variables

Name Description

Public variable

FFunctionToCall

 

FunctionToCall

Constructors

Name Description

Public function

UTestPawnAction_CallFunction

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

UTestPawnAct...

 

CreateAction

(
    UWorld& World,
    FTestLogger< int32 >& InLogger,
    FFunctionToCall InFunctionToCall
)

Overridden from UPawnAction

Name Description

Public function Virtual

void

 

OnChildFinished

(
    UPawnAction& Action,
    EPawnActionResult::Type WithResult
)

Called to give Action chance to react to child action finishing.

Public function Virtual

void

 

OnFinished

(
    EPawnActionResult::Type WithResult
)

Called when this action is being removed from action stacks

Public function Virtual

bool

 

Pause

(
    const UPawnAction* PausedBy
)

Called to pause action when higher priority or child action kicks in

Public function Virtual

bool

 

Resume()

Called to resume action after being paused

Public function Virtual

bool

 

Start()

Called to start off the Action

Typedefs

Name

Description

FFunctionToCall

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