| UBTAuxiliaryNode::TickNode()
|
Module |
|
Header |
/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h |
Include |
#include "BehaviorTree/TestBTDecorator_DelayedAbort.h" |
Source |
/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_DelayedAbort.cpp |
virtual void TickNode
(
UBehaviorTreeComponent & OwnerComp,
uint8 * NodeMemory,
float DeltaSeconds
)
Tick function this function should be considered as const (don't modify state of object) if node is not instanced!