| IAssetTypeActions::Merge()
|
Module |
|
Header |
/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h |
Include |
#include "AssetTypeActions/AssetTypeActions_Blueprint.h" |
Source |
/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp |
virtual void Merge
(
UObject * BaseAsset,
UObject * RemoteAsset,
UObject * LocalAsset,
const FOnMergeResolved & ResolutionCallback
)
Begins a merge between the specified assets