FAssetTypeActions_Blueprint::ShouldUseDataOnlyEditor

Returns true if the blueprint is data only

Windows
MacOS
Linux

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h

Include

#include "AssetTypeActions/AssetTypeActions_Blueprint.h"

Source

/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp

Syntax

bool ShouldUseDataOnlyEditor
(
    const UBlueprint * Blueprint
) const

Remarks

Returns true if the blueprint is data only

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