AssetViewUtils::PromptToLoadAssets

Prompts the user to load the list of unloaded objects

Windows
MacOS
Linux

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h

Include

#include "AssetViewUtils.h"

Source

/Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp

Syntax

namespace AssetViewUtils
{
    bool AssetViewUtils::PromptToLoadAssets
    (
        const TArray < FString > & UnloadedObjects
    )
}

Remarks

Prompts the user to load the list of unloaded objects

Parameters

Parameter

Description

UnloadedObjects

The list of unloaded objects that we should prompt for loading

true

if the user allows the objects to be loaded

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback