FAssetTypeActions_Base::CreateUniqueAssetName

Creates a unique package and asset name taking the form InBasePackageName+InSuffix

Windows
MacOS
Linux

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h

Include

#include "AssetTypeActions_Base.h"

Syntax

virtual void CreateUniqueAssetName
(
    const FString & InBasePackageName,
    const FString & InSuffix,
    FString & OutPackageName,
    FString & OutAssetName
) const

Remarks

Creates a unique package and asset name taking the form InBasePackageName+InSuffix

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