Module |
|
Header |
/Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include |
#include "IAssetTools.h" |
Converts the given UTexture2D to virtual textures or converts virtual textures back to standard textures and updates the related UMaterials
Parameter |
Description |
---|---|
Textures |
The given textures to convert. |
bConvertBackToNonVirtual |
If true, virtual textures will be converted back to standard textures. |
RelatedMaterials |
An optional array of materials to update after the conversion, this is useful during import when not all dependencies and caches are up to date. |