Module |
|
Header |
/Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include |
#include "IAssetTools.h" |
void FindSoftReferencesToObject
(
FSoftObjectPath TargetObject,
TArray< UObject * > & ReferencingObjects
)
Returns list of objects that soft reference the given soft object path. This will load assets into memory to verify