Module |
|
Header |
/Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
Include |
#include "IAssetTools.h" |
void FindSoftReferencesToObjects
(
const TArray< FSoftObjectPath > & TargetObjects,
TMap< FSoftObjectPath, TArray< UObject * >> & ReferencingObjects
)
Returns list of objects that soft reference the given soft object paths. This will load assets into memory to verify