IAssetTools::OpenEditorForAssets

Opens editor for assets

Windows
MacOS
Linux

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/IAssetTools.h

Include

#include "IAssetTools.h"

Syntax

void OpenEditorForAssets
(
    const TArray< UObject * > & Assets
)

Remarks

Opens editor for assets

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss