FAudioPluginWidgetManager::OnPluginTextCommitted

Windows
MacOS
Linux

References

Module

AudioSettingsEditor

Header

/Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h

Include

#include "TargetPlatformAudioCustomization.h"

Source

/Engine/Source/Developer/AudioSettingsEditor/Private/TargetPlatformAudioCustomization.cpp

Syntax

void OnPluginTextCommitted
(
    const FText & InText,
    ETextCommit::Type CommitType,
    EAudioPlugin AudioPluginType,
    TSharedPtr< IPropertyHandle > PropertyHandle
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss