IAutomationControllerManager::GetGameInstanceName

Get a game instance name.

Windows
MacOS
Linux

References

Module

AutomationController

Header

/Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h

Include

#include "IAutomationControllerManager.h"

Syntax

FString GetGameInstanceName
(
    const int32 ClusterIndex,
    const int32 DeviceIndex
) const

Remarks

Get a game instance name.

Parameters

Parameter

Description

ClusterIndex

The cluster Index.

DeviceIndex

The Device Index.

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