| IModuleInterface
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Module |
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Header |
/Engine/Source/Developer/BlueprintNativeCodeGen/Public/BlueprintNativeCodeGenModule.h |
Include |
#include "BlueprintNativeCodeGenModule.h" |
class IBlueprintNativeCodeGenModule : public IModuleInterface
Name | Description | ||
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Convert ( |
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FillPlatformNativizationDetails ( |
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FinalizeManifest() |
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GenerateFullyConvertedClasses() |
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GenerateStubs() |
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IBlueprintNa... |
Get() |
Wrapper function that retrieves the interface to this module from the module-manager (so we can keep dependent code free of hardcoded strings, used to lookup this module by name). |
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const TMulti... |
GetFunctionsBoundToADelegate() |
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GetModuleName() |
Creates a centralized point where the name of this module is supplied from (so we can avoid littering code with hardcoded strings that all reference this module - in case we want to rename it). |
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Initialize ( |
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InitializeForRerunDebugOnly ( |
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InitializeModule ( |
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InitializeModuleForRerunDebugOnly ( |
Utility function to reconvert all assets listed in a manifest, used to make fixes to the code generator itself and quickly test them with an already converted project. |
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IsNativeCodeGenModuleLoaded() |
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MarkUnconvertedBlueprintAsNecessary ( |
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MergeManifest ( |
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SaveManifest() |