IDesktopPlatform::GetDefaultProjectCreationPath

Gets the default folder for creating new projects.

Windows
MacOS
Linux

References

Module

DesktopPlatform

Header

/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h

Include

#include "IDesktopPlatform.h"

Syntax

FString GetDefaultProjectCreationPath()

Remarks

Gets the default folder for creating new projects.

Returns

Path to the folder

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss