Module |
|
Header |
/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include |
#include "IDesktopPlatform.h" |
FProcHandle InvokeUnrealBuildToolAsync
(
const FString & InCmdLineParams,
FOutputDevice & Ar,
void *& OutReadPipe,
void *& OutWritePipe,
bool bSkipBuildUBT
)
Launches UnrealBuildTool with the specified command line parameters
process handle to the new UBT process