| IModuleInterface
|
Module |
|
Header |
/Engine/Source/Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h |
Include |
#include "DirectoryWatcherModule.h" |
class FDirectoryWatcherModule : public IModuleInterface
Name | Description | ||
---|---|---|---|
|
IDirectoryWa... |
Get() |
Gets the directory watcher singleton or returns NULL if the platform does not support directory watching |
|
RegisterExternalChanges ( |
Register external changes that the OS file watcher couldn't detect (eg, a file changing in a UE4 sandbox) |
Name | Description | ||
---|---|---|---|
|
ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. |
|
|
StartupModule() |
Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |