FAITestSpawnInfo

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MacOS
Linux

Inheritance Hierarchy

FAITestSpawnInfo

FPendingDelayedSpawn

References

Module

FunctionalTesting

Header

/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h

Include

#include "FunctionalAITest.h"

Syntax

struct FAITestSpawnInfo

Variables

Name Description

Public variable

UBehaviorTree &...

 

BehaviorTree

If set will be applied to spawned AI

Public variable

TSubclassOf< cl...

 

ControllerClass

Class to override default pawn's controller class. If None the default will be used

Public variable

int32

 

NumberToSpawn

Public variable

TSubclassOf< cl...

 

PawnClass

Determines AI to be spawned

Public variable

float

 

PreSpawnDelay

Delay before attempting first spawn

Public variable

float

 

SpawnDelay

Delay between consecutive spawn attempts

Public variable

AActor *

 

SpawnLocation

Where should AI be spawned

Public variable

FName

 

SpawnSetName

Gets filled owning spawn set upon game start

Public variable

FGenericTeamId

 

TeamID

Constructors

Name Description

Public function

FAITestSpawnInfo()

Functions

Name Description

Public function Const

bool

 

IsValid()

Public function Const

bool

 

Spawn

(
    AFunctionalAITest* AITest
)

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