Module |
|
Header |
/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h |
Include |
#include "AutomationBlueprintFunctionLibrary.h" |
Source |
/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp |
static void TakeAutomationScreenshot
(
UObject * WorldContextObject,
FLatentActionInfo LatentInfo,
const FString & Name,
const FString & Notes,
const FAutomationScreenshotOptions & Options
)
Takes a screenshot of the game's viewport. Does not capture any UI.