UAutomationBlueprintFunctionLibrary::TakeAutomationScreenshot

Takes a screenshot of the game's viewport. Does not capture any UI.

Windows
MacOS
Linux

References

Module

FunctionalTesting

Header

/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h

Include

#include "AutomationBlueprintFunctionLibrary.h"

Source

/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp

Syntax

static void TakeAutomationScreenshot
(
    UObject * WorldContextObject,
    FLatentActionInfo LatentInfo,
    const FString & Name,
    const FString & Notes,
    const FAutomationScreenshotOptions & Options
)

Remarks

Takes a screenshot of the game's viewport. Does not capture any UI.

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