Module |
|
Header |
/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h |
Include |
#include "AutomationBlueprintFunctionLibrary.h" |
Source |
/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp |
static void TakeAutomationScreenshotAtCamera
(
UObject * WorldContextObject,
FLatentActionInfo LatentInfo,
ACameraActor * Camera,
const FString & NameOverride,
const FString & Notes,
const FAutomationScreenshotOptions & Options
)
Takes a screenshot of the game's viewport, from a particular camera actors POV. Does not capture any UI.