UAutomationEditorTask::IsTaskDone

Query if the Editor task is done

Windows
MacOS
Linux

References

Module

FunctionalTesting

Header

/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h

Include

#include "AutomationBlueprintFunctionLibrary.h"

Source

/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp

Syntax

bool IsTaskDone() const

Remarks

Query if the Editor task is done

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss