AGameplayDebuggerCategoryReplicator::HasDebugActor

Check if debug actor was selected

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h

Include

#include "GameplayDebuggerCategoryReplicator.h"

Syntax

bool HasDebugActor() const

Remarks

Check if debug actor was selected

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