AGameplayDebuggerPlayerManager::EndPlay

Overridable function called whenever this actor is being removed from a level

Windows
MacOS
Linux

Override Hierarchy

AActor::EndPlay()

AGameplayDebuggerPlayerManager::EndPlay()

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerPlayerManager.h

Include

#include "GameplayDebuggerPlayerManager.h"

Source

/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerPlayerManager.cpp

Syntax

virtual void EndPlay
(
    const EEndPlayReason::Type EndPlayReason
)

Remarks

Overridable function called whenever this actor is being removed from a level

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