Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h |
Include |
#include "GameplayDebuggerTypes.h" |
enum EGameplayDebuggerShape
{
Invalid,
Point,
Segment,
Box,
Cone,
Cylinder,
Capsule,
Polygon,
}
Name |
Description |
---|---|
Invalid |
|
Point |
|
Segment |
|
Box |
|
Cone |
|
Cylinder |
|
Capsule |
|
Polygon |