Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h |
Include |
#include "GameplayDebuggerCategory.h" |
Source |
/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp |
virtual void CollectData
(
APlayerController * OwnerPC,
AActor * DebugActor
)
[AUTH] gather data for replication