FGameplayDebuggerCategory::GetReplicatedLinesCopy

Temporary functions for compatibility, will be removed soon

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Syntax

TArray< FString > GetReplicatedLinesCopy() const

Remarks

Temporary functions for compatibility, will be removed soon

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