FGameplayDebuggerExtension::OnActivated

[LOCAL] called when added to debugger tool or tool is activated

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerExtension.h

Include

#include "GameplayDebuggerExtension.h"

Source

/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension.cpp

Syntax

virtual void OnActivated()

Remarks

[LOCAL] called when added to debugger tool or tool is activated

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