Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerExtension.h |
Include |
#include "GameplayDebuggerExtension.h" |
Source |
/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension.cpp |
virtual void OnDeactivated()
[LOCAL] called when removed from debugger tool or tool is deactivated