FHierarchicalLODProxyProcessor::ProcessProxy

Callback function used for processing finished mesh generation jobs

Windows
MacOS
Linux

References

Module

HierarchicalLODUtilities

Header

/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODProxyProcessor.h

Include

#include "HierarchicalLODProxyProcessor.h"

Source

/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODProxyProcessor.cpp

Syntax

void ProcessProxy
(
    const FGuid InGuid,
    TArray< UObject * > & InAssetsToSync
)

Remarks

Callback function used for processing finished mesh generation jobs

Parameters

Parameter

Description

InGuid

Guid of the finished job

InAssetsToSync

Assets data created by the job

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