| IHierarchicalLODUtilities::CalculateScreenSizeFromDrawDistance()
|
Module |
|
Header |
/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include |
#include "HierarchicalLODUtilities.h" |
Source |
/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual float CalculateScreenSizeFromDrawDistance
(
const float SphereRadius,
const FMatrix & ProjectionMatrix,
const float Distance
)
Computes the Screensize of the given Sphere taking into account the ProjectionMatrix and distance